1 - Inny
1 - Air NPC.
1 - SolB Named.
1 - Paw Named.
I'm in favor of seeing the quest tokens drop off custom NPCs. At least with that you get to create something new, and can put them in whatever zone you want, particularly with PvP in mind.
IMO a zone where training isn't the go-to option is a good zone for something like that. If you can recall that event in S5 where basically nobody went for Inny because of fear of trains, till everyone went to sleep, then a handful of people allied up to kill it. I don't view PoHate to be a good spot for a quest objective because its not that great for PvP. And then PoSky, I still haven't learned that zone...Not sure most Zekkies really know much about it but it would be a good opportunity to learn, however, would still favor that zone not being used for the quest.
Maybe even zones like Misty Thicket, or zones near team home cities, basically low level zones that have a custom NPC that is a quest objective. Could have one token drop pretty much adjacent to each city. Then each team city has one token nearby and may have to clash near another teams city to get the others.
I was also thinking about how one might have fun using their mount.
Problem with this is players will then just sit in/near their cities and only come out to slay the named/raid boss that's next door. We have been down that road before. The whole world was pretty empty other than the city/camps and nexus lol. Players wouldn't even leave their city to go attack other peoples in their city.
At least this time there is no levitate in city zones. So Certain peoples (/eye nerfed/kringe) cant sit on top of city walls now
Hateplane - pretty far from any city really.
Air - I guess with ports this is pretty close.
Solb - Nearish FP/Neriak but Nektulos-Lavastorm->Solb
Paw - Way the fuck out there.
So you get 2 far out zones, and 1 anywhere zone, 1 semi close to a city zone.