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Author Topic: [Fixed]:Bandit run speed  (Read 178 times)

Offline Zlain Fury

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[Fixed]:Bandit run speed
« on: July 12, 2019, 10:13:16 am »
Is supposed to be 40%? I believe it is not working. I had an Orc pawn and Guard Valon in WC chase me as if i was moving at normal speed. didn't get a chance to give it a thorough test though.

Posted here cause can't make threads in Bug report forum muh bad.

Offline image

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Re: Bandit run speed
« Reply #1 on: July 12, 2019, 10:14:10 am »
when was the last time you updated your spells file?

Offline Zlain Fury

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Re: Bandit run speed
« Reply #2 on: July 12, 2019, 10:15:13 am »
Just today before logging in,

Offline devn00b

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Re: Bandit run speed
« Reply #3 on: July 12, 2019, 10:15:53 am »
Spirit of Wolf   
Warrior
2 : Effect type : Increase Movement by 55%

http://www.eqzek.com/spell.php?id=1776


//edit Zoom Zoom

Offline Zlain Fury

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Re: Bandit run speed
« Reply #4 on: July 12, 2019, 10:20:18 am »
You're implying the guard and pawn had sow? I guess it's possible...but who sowd the guard? the pawn could have pathed by an orc camp i guess technically.

Also to be fair the guard only needed 2 swings on me to kill me being lvl 2 and all....i could be crazy and haven't played EQ in 7 million years at this point and it's fuckin with me.

Offline eqpvpacct2

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Re: Bandit run speed
« Reply #5 on: July 13, 2019, 04:21:29 am »
Can you create a separate forum that has the up to date spell file?

Edit: Nm I guess it's in the text of the main page. Still hard to find though I'd argue.

Offline eqpvpacct2

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Re: Bandit run speed
« Reply #6 on: July 13, 2019, 04:57:21 am »
Also not sure whether or not the bandit runspeed works.

I also believe most NPCs should have their runspeed reduced to be slower than an unbuffed player who is jumping to get ahead, nevermind strafe running. I think this has been overlooked for years. By maintaining lethal NPCs that murk players readily using supreme runspeed, it kills off potential PvP engagements where the player would have ran past the mobs and found PvP, but instead, they died to a puma.

Offline zek1

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Re: Bandit run speed
« Reply #7 on: July 13, 2019, 06:57:08 am »
I've never confirmed it worked either. Maybe someone can plan a little race between a bandit and a regular player in a few.

Offline zek1

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Re: Bandit run speed
« Reply #8 on: July 13, 2019, 09:00:45 am »
Well, we did a little bit of testing by racing two characters, and also I chased a bandit with my buffless freeport cleric and he didn't outrun me at all. So I don't think its working for whatever reason.

Offline BugCreator

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Re: Bandit run speed
« Reply #9 on: July 13, 2019, 09:12:24 am »
Bandit buff doesn't seem to give noticeably increase in run speed. I just chased after a bandit who was in Arena as a freeport, and he didn't outpace me. I stayed with him the whole time.

Offline devn00b

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Re: Bandit run speed
« Reply #10 on: July 13, 2019, 09:17:43 am »
I'm looking into this.

Offline devn00b

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Re: [Fixed]:Bandit run speed
« Reply #11 on: July 15, 2019, 06:55:20 pm »
-- This has been fixed in the buff "Power of the Bandits"

 


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